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Characterization http://www.arwen-undomiel.com/forum/viewtopic.php?f=19&t=21058 |
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Author: | Darkheart [ December 18th, 2010, 5:30 pm ] |
Post subject: | Characterization |
Characters: old, young, wise, rash, bold, shy, amiable or downright intolerable. I wondered what everyone's opinions on what their favourite traits are, how they like to keep their characters believable, and what they tend to avoid when fabricating people. Pet peeves? Little details that 'make' a character jump out of the screen saying “Look, I'm a real boy”? Character interactions. Rivalry? Jealousy? Love? Friendship? Blood ties? Personally, I have a love of discontent and/or insecure characters. I find that I enjoy using them more than others because they've got so many layers of thought. Imperfections, I'd say, make a character much more than their strengths do. I also must say that I adore nothing better than a good rivalry or bit of jealousy, just so long as it's done properly. Subtlety is something I use quite a lot. A choice of phrase in what the character says that either reflects their personality, or refers to something within the RPG itself. What do you think? ![]() |
Author: | ~Goldleaf~ [ December 18th, 2010, 5:38 pm ] |
Post subject: | |
I think it’s really important for charries to seem as real as possible. ![]() ![]() I like imperfections too. Also, sometimes when there’s something to dislike about a character, – like Gardenia in Freedom! – that’s good. Think about Gardenia; she’s not the most likeable of people, is she? ![]() Rivalry and jealousy is also terrific. To me, it’s one of the most important things in a story. Love triangles, especially. As all my fellow POTC RPers know, I love a good love triangle ![]() I’ll probably do some more ranting in a bit, but for now this is it ![]() |
Author: | Lothy [ December 19th, 2010, 9:16 am ] |
Post subject: | |
I think my first real example of a character growing by themself was actually Leerae. Wow, that's a blast from the past huh? ![]() Speaking of which, Andrea has to be the most detailed character I have ever come up with. I can't even begin to write down all the things that make her 'her'. |
Author: | Darkheart [ December 19th, 2010, 9:52 am ] |
Post subject: | |
^ Just a little bit. ![]() ![]() Talking of Supernatural, Leena! Crikey, I've not thought about her in a while. Angst and a half, that one... ![]() You know, thinking about it, I started Supernatural at about twelve or thirteen. Jeeeeez, that's one terrifying thought. Been at this roleplay stuff for a while, eh? ![]() I love that characters seem to have a life of their own now. Characters that have a sense of self are not only much easier to write for [a reason I don't like writing for others: reading about them is one thing, understanding them completely is entirely another] but they're much more fun to write for. It's like watching a drama unfold rather than actually writing it yourself. Also, does anyone reread old posts and wonder how the hell you thought of details and such? I see my previous stuff, especially for ongoing roleplays, and I wouldn't even recognise that it's me if it wasn't my characters/under my username... ![]() @ Goldy: I know full well how much you like your love triangles. Even as a fourteen year old schemer you loved them. ![]() I don't mind romance too much, but I don't think some roleplays call for them. Science fiction in particular, I think, should focus more on the plot/the characters rather than interaction. It's important, but the whole point of science fiction is to explore stuff that science says is impossible/unlikely, and littering those RPGs with lovestruck characters isn't very... well, science-fictiony. ![]() |
Author: | Maethoriel [ December 29th, 2010, 10:35 pm ] |
Post subject: | |
Okay, my first real character is probably my namesake. Maethoriel is also, coincidentally my least human (in terms of morality) character. She legitimately doesn't care what is going on. If it benefits her she'll do it and if it happens to benefit someone else then okay. I'm a big fan of quirks and turns of phrase that make a character stick out. Honestly, in RPs other characters (and probably writers) hate her which is the point for me. She's not likable and that suits her just fine. Although, in the current RP she is growing in the way that she's actually picking a side and going against the flow which is certainly fun for me to write. And for me it is kind of like Andrea for you Lothy, there are so many things that make her 'her' I just can't really describe. Although, with pirates I'm currently learning that a lot of insecurities are fun to play with as well. I mean, my current favorite female character is just a ball of them mixed together to form a rather dysfunctional human being. |
Author: | Calloniel (PD) [ December 29th, 2010, 11:33 pm ] |
Post subject: | |
Ooo, love this thread! <3 ~Goldleaf~ wrote: During my time as an RPer, my charries have kind of developed lives of their own, if you know what I mean? =D They start taking over, telling you how they should be.
It might sound bizarre but that is all too true. When creating a character they just... speak to you. As you RP them and stuff they take control... and it's a beautiful thing. ![]() I gotta say, unconsciously I think LOST (the tv show) has, to some degree, influenced the way I create characters. Like those in the show, I want characters who are scarred/insecure/broken and I want to explore that... explore why that happened, what drove them to do unspeakable acts... and, most importantly, explore the good that can come from even the worst people (ie Henry sacrificing all he had/his honorable position to help his sister). I think everyone has a story and everyone can be redeemed. I also love having my characters related to, rivals with, friends with, etc other RPers OCs. I think it adds much more depth and dimension. As far as developing OCs... well, sometimes that can take years and years. ![]() Also, I honestly think the more past, family, likes, dislikes, fears, etc that you can add onto your character the more human they become 'cause everyone has family they like, dislike, etc and everyone has fears and such. Has anyone ever felt as though their OCs are sometimes a release for their own feelings? ![]() |
Author: | Aramel Elyanwe [ December 30th, 2010, 7:44 pm ] |
Post subject: | |
Calloniel (PD) wrote: Has anyone ever felt as though their OCs are sometimes a release for their own feelings?
![]() Definitely. Though I try not to do this a lot because I don't want my characters to end up sounding Mary-Sue. But I do draw my inspiration from a lot of my own experiences, which I guess is pretty much the same thing. ![]() ![]() But I've found that my OC's are also a good way to experiment... like do things that I would never do in real life (i.e., jumping off cliffs, facing death, etc.) And of course it's muchos fun to torment them emotionally, physically, spiritually, [s]gramatically[/s]... ![]() ![]() ![]() |
Author: | Darkheart [ January 1st, 2011, 6:47 pm ] |
Post subject: | |
^ I don't quite do that, to be honest I hadn't even thought of using characters like that before. It's interesting to hear about. On a similar note, though, I quite like using characters to explore emotional situations that I have very little or no chance of experiencing, most notably morally questionable circumstances where a character has to make a relatively small choice that will define them. I often find that, in real life, such epicly poignant moments are definitely lacking. Torturing them, though, in every sense of the word, if a definite for me, though. ![]() ![]() I also think I have a fondness for my least likeable characters the most. Not necessarily the 'bad guys', but just those who you can't easily put into the 'good' or 'evil' categories. Anyone who's familiar with Freedom knows I'm pointedly thinking of Adrianna. I love using her for character interaction, her perception of the world/other people and everyone else's perception of her is fun to watch while it's unfolding. ![]() |
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