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 Post subject: GOtheDISTANCE | Silver Glass | Gargoyle Silence | Aionios
PostPosted: August 19th, 2008, 10:17 pm 
Istari
Istari
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Joined: 03 June 2005
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Location: Davenport, Iowa

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This is a large ad for three roleplays that are closely tied together due to their common theme of Greek mythology. The names of the last has been shortened in order to fit it.

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GOtheDISTANCE

The gods of Olympus still live in the 20th century. And they still have children with mortals.

These demigod children--called half-bloods--learn and train at a summer camp on Long Island, New York, called "Camp Half-blood". And while many campers know who their Olympian parent is, there is still a depressing amount of those who have not been claimed, leaving them in the Hermes cabin along with his children and the children of minor or non-Greek deities. Some live here all the time, for demigods are often attacked by monsters and must stay for fear of attracting them to their family.

The greatest enemies of these demigods, however, have changed from those monsters. Instead, the demigods and Olympians now battle the minions of the Titan Kronos--who has begun to rise again.

Will they defeat them?

GOtheDISTANCE is a roleplaying game centered around the series Percy Jackson and the Olympians, by Rick Riordan. Some elements of canon are ignored, and currently, all canon character roles are open.

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Silver Glass

Percy Jackson has failed.

The gods of Olympus have been thrown in Tartarus.

Camp Half-blood has been destroyed.

Kronos sits on his throne in Mount Othrys, slowly and surely changing the world--for the worst.

But out of the ashes is rising a small resistance, including Percy and Annabeth Chase, who have managed to hide. This resistance works actively against Kronos, leading quests of their own and fighting back the monsters. They gather in Central Park, in a tunnel network dug underground, with an entrance hidden by magic. The resistance is a coalition of demigods, satyrs, nymphs (and other assorted magical creatures), and minor deities that have all escaped Kronos' wrath.

Their goal is to restore Camp Half-blood, free the Olympians, and overthrow Kronos--a very tall order.

But the Oracle, saved from the Camp's destruction, foretells much more struggling--but she gives no conclusion. And with other demigods, creatures, and deities working against them, how will the resistance succeed in their goals?

Silver Glass is a roleplaying game based on the book series Percy Jackson and the Olympians by Rick Riordan, set after the fifth book. It is often considered the sequel to GOtheDISTANCE, with certain canon elements ignored. All canon character spots are currently open.

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Gargoyle Silence

For years, vampires have lived in the human world undetected. Unnoticed. Dead except for those that lived in legends, and in cities built for them.

Cities like Torm.

Torm City, built so that vampires could live somewhere without risking getting caught, has lived in relative harmony for the past thirty years. But now rivalries are flaring. The

Culls, the elite of the vampire species, aren't quite happy with just their high-life section of town anymore. The Otherlies, the pale shadows that lurk in corners, aren't content with their practically-unknown status. And the other clans of vampires, scattered about the city, are forced to take a side.

Not to mention they have their own problems.

The ancient gods of Greek mythology have returned, causing havoc whenever they turn up. The Otherlies, descendants of such gods, believe that this is a sign that the vampires' world is about to overturn. They're not far wrong.

The few humans that have managed to make their living in Torm are living on the brink of death. Unless the war between the Otherlies and the Culls ends soon, unpleasant occurrences will happen.

Very unpleasant occurences.

Choose a side.
Don't be silenced.


Gargoyle Silence is based on vampire books such as The Otherworldlies by Jennifer Anne Kolger and Twilight by Stephenie Meyer.

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Theros Trugos Polemos

In the world of Aionios, there are two groups of deities; the old ones and the new ones.

The old ones, known as the Archaios, have ruled since the world began. The new ones are the unruly children of the old ones, and are known as the Neogilos.

Lately, the two sides have begun fighting as this new generation rises to prominence. But now it is beginning to break out into all-out war.

The war causes monsters to appear and wreaks havoc on the mortal world. Even worse, everybody is expected to take a side, creating a huge rift in Aionios.

It is not just mortals and gods in this fight--creatures such as the nymphs, satyrs, Moirae, Muses, and Erinye are fighting as well. Coupled with the personal demands of those who aren't deities--the humans want longer life, the Muses want more attention--it seems an endless fight is ahead.

Will the Archaios remain the rulers?

Or will the Neogilos rise above them?

Theros Trugos Polemos is inspired by Greco-Roman mythology and parallels it in many ways.

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