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Post subject: Posted: June 29th, 2008, 11:53 pm |
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Joined: 07 September 2005 Posts: 2685
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Round 9:
[event: added ripples/reflection]

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Post subject: Posted: June 29th, 2008, 11:55 pm |
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Joined: 04 June 2005 Posts: 11662 Location: Smeag's Island (Where the inevitable is evitable)
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Round 10:
[event: added a texture]

_________________ <center>

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Post subject: Posted: June 29th, 2008, 11:56 pm |
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Joined: 07 September 2005 Posts: 2685
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Round 11:
[event: added texture on hard light]
Texture: Between them Raindrops

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Post subject: Posted: June 30th, 2008, 12:03 am |
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Joined: 04 June 2005 Posts: 11662 Location: Smeag's Island (Where the inevitable is evitable)
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Round 12:
[event: added frames]

_________________ <center>

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Post subject: Posted: June 30th, 2008, 12:21 am |
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Joined: 07 September 2005 Posts: 2685
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Round 13:
[event: duplicated blend twice, desaturated both, set lower one to multiply, top one to vivid light]

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Post subject: Posted: June 30th, 2008, 12:23 am |
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Joined: 04 June 2005 Posts: 11662 Location: Smeag's Island (Where the inevitable is evitable)
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Round 14:
[event: added some brushes to the side]

_________________ <center>

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Post subject: Posted: June 30th, 2008, 1:37 am |
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Joined: 07 September 2005 Posts: 2685
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Round 15:
[event: shameless advertising]
Font: White Rabbit
And I think we're done. xD
GRAPHIC MAKERS!
July 7th - 13th
Graphic Making Cookoff
RSVP with Smeagollum or Aliana Fae!
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Post subject: Posted: June 30th, 2008, 2:03 am |
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Joined: 04 June 2005 Posts: 11662 Location: Smeag's Island (Where the inevitable is evitable)
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BATTLE SEVEN!
Round 1:
[event: picture]
Picture: Photo.net

_________________ <center>

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Post subject: Posted: June 30th, 2008, 2:12 am |
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Joined: 03 January 2006 Posts: 13134 Location: Canada Country:
Gender: Female
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I'm very excited to see how this next one will turn out, it already has a lot of potential.
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Post subject: Posted: June 30th, 2008, 2:38 am |
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Joined: 07 September 2005 Posts: 2685
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Round 2:
[event: added planets]
Photos: Google

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Post subject: Posted: June 30th, 2008, 2:50 am |
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Joined: 04 June 2005 Posts: 11662 Location: Smeag's Island (Where the inevitable is evitable)
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Round 3:
[event: made some of the planets more transparent and added a texture]

_________________ <center>

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Post subject: Posted: June 30th, 2008, 2:55 am |
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Joined: 07 September 2005 Posts: 2685
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Round 4:
[event: added texture on hard light]
Texture: Misplaced Moments

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Post subject: Posted: June 30th, 2008, 2:58 am |
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Joined: 04 June 2005 Posts: 11662 Location: Smeag's Island (Where the inevitable is evitable)
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Round 5:
[event:exclusionx2]

_________________ <center>

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Post subject: Posted: June 30th, 2008, 3:03 am |
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Joined: 07 September 2005 Posts: 2685
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Round 6:
[event: solid color layer, dark red, set to exclusion]

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Post subject: Posted: June 30th, 2008, 3:09 am |
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Joined: 04 June 2005 Posts: 11662 Location: Smeag's Island (Where the inevitable is evitable)
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Round 7:
[event: duplicated image, diffuse glow, and screen]

_________________ <center>

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Post subject: Posted: June 30th, 2008, 3:35 am |
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Joined: 07 September 2005 Posts: 2685
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Round 8:
[event: diffuse glow on entire blend]
And we finished another one. xD
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