Oh yeah, I’ve worked with Devoted Studios on a mobile fantasy RPG project last year. What really stood out to me is how well they manage a super decentralized team — like we had concept artists in Brazil, character modelers in Eastern Europe, and animators in Vietnam, and somehow it all felt cohesive. I think the key is that they build custom teams for each client and assign dedicated producers who actually understand both the creative and the logistical side of things. They’re not just outsourcing random freelancers — it’s more curated and tailored. Communication was smooth because they had tools and workflows already in place, and we weren’t stuck figuring it out mid-project. Here’s their site if you haven’t seen it yet:
devotedstudios.com — they’ve got some breakdowns of how they do this, too. Honestly, one of the least chaotic external teams I’ve dealt with, especially for cross-border work.