WARNING!! I write very lengthy beginnings and details! My deepest apologies if I bore you!
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Where: Some random place in Mirkwood. (Because I hate landmarks.... *twitch*)
When: 1300 of the Third Age
Historic Situation: Evil things begin to multiply again. Orcs increase in the Misty Mountains and attack the Dwarves. The Nazgul reappear. The chief of these comes north to Angmar, and some return to Wilderland. This is before the finding of the ring by Smeagol and prior to the Watchful Peace which lasted from 2063 to 2460 of the Third Age. P.S. Gondor still has a King

Calmacil was his name and he was rather boring, only serving 10 years until the year 1304....
Details: As the caution grows in the land against the creatures of evil that again begin to appear, the Sae'Athkorbrar (refer to Dalria's bio for details) are suspected as being such. This shall portray how doubt of the Blackwood Wanderer's developes. After struggling to become respected as merely excellent hired huntsmen, this could ruin their chances. Will they decide to join the forces of Sauron once more, or will they turn from their past and seek to destroy creatures of evil? The Blackwood decision may be hindered by eager hunters seeking to destroy them, or it may be aided by those willing to converse and convince them to join the fight against evil. It is up to you, the RPers to decide!
Characters needed:
I wouldn't mind a little help if some of you would like to join as a Blackwood!

Other than that, I welcome hunters, elves, men, women, but children are highly discouraged due to the possibly graphic nature of the situation.
Rules(we all hate these!):
1. (Most likely the most important) No drastic powers, such as instantanious healing,
conjuring elements (Unless you're a wizard or something, then a storm or two won't hurt...), and no teleporting. I want this to be as natural as
possible. You can have skills, such as good fighting abilities, and you
can be skilled at tending wounds and such, but nothing drastic.
2. No powerplaying without permission, since this may come off as rude to some people, and thus create an awkward RP. Powerplaying or GodModding is when you create actions and reactions for your fellow RP'ers and you post them as your post without permission from them personally. Basically GodModding is also when you try to take over the RP and make it focus on you and your situation without permission from the creator of the RP (Myself in this case). (Disregarding this rule could lead to you being severely scolded and shunned from the RP)
3. If you join the RP late, please read the whole thread before posting.
It will cut down on confusion.
4. Please keep your one-liners to an extreme minimum! And also, please be generous with the information on your character.
5. Last, but not least, give everyone a fair chance to participate by waiting for them if they have trouble keeping up. I know
things get out of hand and we all have a hard time with considering
everyone, but we can at least try, because we all have busy lives. (Including myself)
If you'll post your character bio with the word "Firvan" added to the end to be sure I know you read all the rules, I will be happy to accept you! Once characters come aboard, I will bring forth the first post. Have fun!
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My Character:
Name: Dalria Blackwood
Translation: No known translation for Dalria, though Blackwood was derived from Sae'Athkorbrar.
Title/Public standing: High Official of the Blackwood Wanderers, a few elite huntsmen.
Gender: Female
Birth year: 1670 of the Second Age
Race: Sae'Athkorbrar, meaning "wood of black craft" and Firvan, meaning "dark forest", both later simplified and translated to Blackwood and known as Blackwood Wanderers
Personality: Calm, thoughtful, though her manners could change drastically. In one moment she may be personable and helpful, though in the next she could seem cold mannered and withdrawn.
Appearance: Being of a little known race which comes in the appearance of a mere mortal, she boasts only simple, though pleasant features. Hair a straight rusty brown, it is often pulled into a tie to keep it from hindering her vision. With a figure that is relatively tall at 5' 10", she is agile, though a slender build conceals a good deal of strength. Her eyes are of lightest hazel, the only aspect of her features which sets her apart from others, though those of her own race carry this distinct difference as well.
Clothing: Dalria is simply clad, wearing mostly forest colored garbs, though on occasion she will don a thick leather armor of a dull brown and a drape-cloak of the same deep brown.
Weapons/Equipment: A few small, light daggers tucked into convenient locations. One hefty broadsword bestowed with the name Firavel, simple in design, but with a strength hardly strained in her combat years, the blade having a dark finish, while the hilt is of black enamel with a single red jewel. At first glance, the gem could be thought to be in the likeness of the Great Eye...
Steed or travel companion: None besides the occasional "burrowed" or rented horse.
History: Little is known of Dalria and her Blackwood followers, but it was once revealed that her race came to existence during Sauron's preparations and beginnings for war in between 1600 and 1700 of the Second Age. They were known as the Sae'Athkorbrar, an elite few who were skilled in weapon and sharp of mind, while their appearances were so alike to the race of Men, thus allowing them to mingle unnoticed. They were, however, an immortal race.
Dalria excelled in training, and despite her being a female combatant, she was appointed leader of the Sae'Athkorbrar. She was regarded as a high authority during the years of Sauron's growth in strength, and given the task of leading those under her command to battle against the Last Alliance, but all went awry for her and the Sae'Athkorbrar when Sauron was defeated at the end of the Second Age.
They scattered and concealed themselves among the race of Men, until peace was known for many years. Only then did they dare emerge to regroup, for they were still immortal and their lack of aging was stirring rumors among those with whom they dwelt. From the point of their discovery, they were referred to as the Blackwood Wanderers, though few knew their true point of origin.
There were those who turned to the Blackwood in search of criminal hunters and expert trackers, and though the remnants of their dark beginnings still flowed through their veins, the Blackwood Wanderers became a well respected group, minding their own but fulfilling the tasks assigned to them by Dalria.
Dalria's reasons for accepting these assignments from officials of various cities never was revealed, but often rumor would have it that she was keeping the Blackwood Wanderers in condition, for the time when their title of Sae'Athkorbrar would be restored.